Poppy Runner
48 Hour Game Jam
Poppy Runner was a 48 hour game jam hosted by VFS. The theme for this Game Jam was "Flower Power" to celebrate Mario Day(March 10th)
Poppy Runner was a Top Down isometric hack and slash game, where players played as Pablo, a drug dealer, who must run around his town collecting poppy flowers. Pablo will need to deliver these flowers back to his lab where they will be turned into Heroine, which Pablo will need to sell to clients scattered around town. Pablo will need to either avoid the cops using his parkour skills or murder them in cold blood using his blade.
Sweet Specter
48 Hour Game Jam
Sweet Specter was a 48 hour unofficial game jam, where three others and myself worked together to make a simple game of a ghost collecting candies in a library. The ghost must avoid the light or eat candies of the same color as the light in order to avoid dying. Sweet Specter was made in Unreal Engine 4.
Sweet Specter
Moving and changing lights
The light that is constantly moving will change lights between red blue and green. This light will damage the player if they are not the same color.
Candy pickups
Picking up large candies will change the color of the ghost to its color
Collect Candies to be safe from the light!
The ghost will not be damaged if its the same color as the light!
Avoid the light
The Ghost will take damage if the light is a different color!